Space invaders .Net/XNA

Here is my first application Windows 8, I chose the theme of "Space Invaders" a very famous shoot 'em up that was created in 1978 by Tomohiro Nishikado (Taito).

I realized this in CSharp and XNA.That said, XNA is not really borne by the applications Windows 8 itself, because Microsoft to create a common library interfaces for tablets, smartphones and PCs are treated in a similar manner.For this I used Monogame, formerly known as the mono project, this tool allows you to use "some" library recompiled on Microsoft platforms other than Microsoft, as well, Android, Linux, Mac, etc ....

Unfortunately this tool is in beta at the moment, and causes unbearable incompatibilities with the said libraries.

Small example for my part, I could not use XNA methods to generate Sprites for my application, I had to compile my application and manually add in the output folder, the files required for operation.

Well understood this manipulation prevents the use of the export function applications in the store ...

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